AI Insights · Timothy · July 2025
Top 5 First Person Games Performance in Switzerland Q2 2025
Explore the performance of top first-person games on a unified platform in Switzerland during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the top-performing first-person games in Switzerland showcased varied trends in weekly downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing experienced fluctuations in weekly revenue, peaking at approximately $54K in late April and ending the quarter at around $52K. Downloads saw a slight peak in mid-May with 1K, while active users decreased from 27.6K in early April to 17.3K by the end of June.
Minecraft: Dream it, Build it! by Mojang had a gradual decline in revenue from $20.7K in mid-April to $8.5K at the quarter's close. Downloads remained steady, fluctuating between 298 and 399, while active users peaked at 15.9K in late April before dropping to 10.9K by the end of June.
Chapters: Interactive Stories from Crazy Maple Studio saw a peak in revenue of $8.2K in early May, ending June at $6.5K. Downloads decreased over the quarter, with a high of 551 in April and a low of 234 by the end of June. Active users started at 1.3K and remained relatively stable, closing the quarter at 1.2K.
Hunting Sniper: Showdown showed a strong revenue increase to $8.5K by the end of June, with downloads peaking at 1K in early June. Active users increased steadily, reaching 3.5K in early June before ending the quarter slightly lower at 3.1K.
Sea War: Raid experienced a rise in revenue to $6.5K in early June before dropping to $3.4K by the end of the quarter. Downloads remained low, with a peak of 117 in late June, while active users stayed stable around 5.1K.
These insights highlight the dynamic landscape of first-person games in Switzerland, with each title showing unique patterns in user engagement and monetization. For more detailed insights, visit Sensor Tower.